This info mainly covers how to use admin commands to help develop quests. For full help on (most of) these commands, do
So you don't get mixed up and accidentally give yourself 64 diamonds, I recommend dumping all your normal stuff in a chest before going off to use admin commands to build quests.
To give yourself stuff, do
/give <item> [amount], where
<item> is either a common name (e.g., "cobblestone", "diamondpickaxe", etc.) or an item ID (see link for a table). The quantity to give,
[amount] is optional – you can ask for any number, even filling you entire inventory. You can add stuff to your inventory that you couldn't normally get, such as raw water blocks (as opposed to buckets of water). Also, anything you ask for will stack, even if it doesn't normally, such as food. Tips:
/give lava 64" or "
/give water 64"
If you want to destroy everything in your inventory, use
/clearinventory (useful to dump a bunch of cobblestone when tunneling).
To change the time of day, use "
/time day" or "
To make a mob spawner, there are two steps. First, use
/give mobspawner to create the item. When you place it, it will default to spawning pigs (if there's enough light). To change the monster it spawns, get close, look at the spawner, type "
/mspawn <name>", where
<name> is one of the official mob class names given on the minecraft wiki mob list. Capitalization matters, there are no spaces (these are Java class names). The
/mspawn command is not documented in the usual
You can also spawn a mob at your crosshairs by typing "
/spawn <name>", where
<name> follows the same rules as
When building your crap, if you don't want it showing up in the global warp list, use private warp points:
/pw set <name>
/pw goto <name>
/pw remove <name>
The server has the GoTo mod installed but disabled by default. This plugin allows you to teleport to whatever your crosshairs are on when you left-click with the compass. To enable this plugin:
This affects everyone, so when you're done, do:
Because the server is restarted every night automatically, the mod should be unloaded at that time automatically.